Land
: Add .
, : Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Legendary Land
: Add .
: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.
Land
Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Land
: Add . Tomb of Urami deals 1 damage to you if you don't control an Ogre.
, , Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
Land
: Add .
, , Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land // Legendary Creature — Demon (0/0)
: Add .
, , Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
, , Sacrifice five creatures: Transform Westvale Abbey, then untap it.
Ormendahl, Profane Prince
Flying, lifelink, indestructible, haste
Land — Swamp
(: Add .)
Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.
When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
Land
: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .
Legendary Land — Gate
: Add .
, : Add X mana of any one color, where X is the number of other Gates you control.
Land
: Add .
, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Land
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.
Land
Castle Embereth enters the battlefield tapped unless you control a Mountain.
: Add .
, : Creatures you control get +1/+0 until end of turn.
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.
: Add .
, : Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Vantress enters the battlefield tapped unless you control an Island.
: Add .
, : Scry 2.
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