Land
: Add .
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Land // Land
: Add .
Boulderloft Pathway
: Add .
Land — Forest Island
(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Land // Land
: Add .
Grimclimb Pathway
: Add .
Land — Desert
Bristling Backwoods enters the battlefield tapped.
When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Land
: Add .
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
Land
: Add .
, : Put a storage counter on Calciform Pools.
, Remove X storage counters from Calciform Pools: Add X mana in any combination of and/or .
Land
Caldera Lake enters the battlefield tapped.
: Add .
: Add or . Caldera Lake deals 1 damage to you.
Land — Swamp Mountain
(: Add or .)
Canyon Slough enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Land
Celestial Colonnade enters the battlefield tapped.
: Add or .
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
: Add or .
Land
: Add .
: Add or . Cinder Marsh doesn't untap during your next untap step.
Land — Gate
Citadel Gate enters the battlefield tapped.
As Citadel Gate enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.
Land
City of Ass enters the battlefield tapped.
: Add one and one-half mana of any one color.
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
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