← Edit search Random card

Cards similar to Territorial Gorger (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Firewake Sliver

Firewake Sliver

Creature — Sliver (1/1)

All Sliver creatures have haste.
All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

6.9 /10
$0.22
Flamespeaker Adept

Flamespeaker Adept

Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

0.5 /10
$0.04
Flowstone Crusher

Flowstone Crusher

Creature — Beast (4/4)

: Flowstone Crusher gets +1/-1 until end of turn.

0.1 /10
$0.11
Flowstone Giant

Flowstone Giant

Creature — Giant (3/3)

: Flowstone Giant gets +2/-2 until end of turn.

0.2 /10
$0.13
Flowstone Hellion

Flowstone Hellion

Creature — Hellion Beast (3/3)

Haste
: Flowstone Hellion gets +1/-1 until end of turn.

0.4 /10
--
Flowstone Shambler

Flowstone Shambler

Creature — Beast (2/2)

: Flowstone Shambler gets +1/-1 until end of turn.

0.1 /10
$0.05
Flowstone Wall

Flowstone Wall

Creature — Wall (0/6)

Defender (This creature can't attack.)
: Flowstone Wall gets +1/-1 until end of turn.

0.9 /10
$0.08
Flowstone Wyvern

Flowstone Wyvern

Creature — Drake (3/3)

Flying
: Flowstone Wyvern gets +2/-2 until end of turn.

0.1 /10
--
Fortress Cyclops

Fortress Cyclops

Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

1.9 /10
$0.08
Frenzied Arynx

Frenzied Arynx

Creature — Cat Beast (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Trample
: Frenzied Arynx gets +3/+0 until end of turn.

3.1 /10
$0.04
Frontier Warmonger

Frontier Warmonger

Creature — Human Warrior (4/4)

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

8.9 /10
$0.06
General Marhault Elsdragon

General Marhault Elsdragon

Legendary Creature — Elf Warrior (4/4)

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

7.4 /10
$0.23
GlintEye Nephilim

Glint-Eye Nephilim

Creature — Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

5.8 /10
$0.36
Gloryscale Viashino

Gloryscale Viashino

Creature — Viashino Soldier (3/3)

Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.

3.6 /10
$0.20
Goddric Cloaked Reveler

Goddric, Cloaked Reveler

Legendary Creature — Human Noble (3/3)

Haste
Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and ": Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)

4.1 /10
$0.16
Grove Rumbler

Grove Rumbler

Creature — Elemental (3/3)

Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

3.7 /10
$0.06
Heart Wolf

Heart Wolf

Creature — Wolf (2/2)

First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

0.2 /10
$0.48
InnerFlame Acolyte

Inner-Flame Acolyte

Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.2 /10
$0.14
Kird Chieftain

Kird Chieftain

Creature — Ape (3/3)

Kird Chieftain gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

6.3 /10
$0.23
Kragma Warcaller

Kragma Warcaller

Creature — Minotaur Warrior (2/3)

Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

5.5 /10
$0.14
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.