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Cards similar to Thistledown Liege (400)

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Singer of Swift Rivers

Singer of Swift Rivers

Creature — Merfolk Shaman (3/2)

Flash
When Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
You may cast Merfolk spells as though they had flash.

7.5 /10
$0.33
Skyrider Patrol

Skyrider Patrol

Creature — Elf Scout (2/3)

Flying
At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

3.1 /10
$0.09
Sumala Rumblers

Sumala Rumblers

Creature — Wurm (0/4)

Sumala Rumblers's power is equal to the number of creatures you control.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

2.3 /10
$0.21
Surrak Dragonclaw

Surrak Dragonclaw

Legendary Creature — Human Warrior (6/6)

Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.

9.2 /10
$1.55
Tatyova Steward of Tides

Tatyova, Steward of Tides

Legendary Creature — Merfolk Druid (3/3)

Land creatures you control have flying.
Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.

7.5 /10
$0.04
Tayam Luminous Enigma

Tayam, Luminous Enigma

Legendary Creature — Nightmare Beast (3/3)

Each other creature you control enters the battlefield with an additional vigilance counter on it.
, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.

7.2 /10
$0.85
The Thirteenth Doctor

The Thirteenth Doctor

Legendary Creature — Time Lord Doctor (2/2)

Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.
Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.

7.4 /10
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Tolsimir Midnights Light

Tolsimir, Midnight's Light

Legendary Creature — Elf Scout (3/2)

Lifelink
When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.

6.5 /10
$0.21
Tyranid Prime

Tyranid Prime

Creature — Tyranid (0/4)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Synapse Creature — Other creatures you control have evolve.

7.8 /10
$0.21
Ulder Ravengard Marshal

Ulder Ravengard, Marshal

Legendary Creature — Human Noble Soldier (3/3)

When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.
Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.

10 /10
--
Unruly Krasis

Unruly Krasis

Creature — Shark Octopus Lizard (4/4)

Trample
Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

1.5 /10
$0.99
Veteran Warleader

Veteran Warleader

Creature — Human Soldier Ally (0/0)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

4.5 /10
$0.10
Vihaan Goldwaker

Vihaan, Goldwaker

Legendary Creature — Dwarf Warlock (3/3)

Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.

4.4 /10
$1.80
Winged Hive Tyrant

Winged Hive Tyrant

Creature — Tyranid (4/4)

Flying, haste
The Will of the Hive Mind — Other creatures you control with counters on them have flying and haste.

8 /10
$0.18
Wispdrinker Vampire

Wispdrinker Vampire

Creature — Vampire Rogue (2/4)

Flying
Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

5.8 /10
$0.14
Yenna Redtooth Regent

Yenna, Redtooth Regent

Legendary Creature — Elf Noble (4/4)

, : Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.

8.5 /10
$0.43
Zimone and Dina

Zimone and Dina

Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

7.7 /10
$0.45
Blaster Combat DJ  Blaster Morale Booster

Blaster, Combat DJ // Blaster, Morale Booster

Legendary Artifact Creature — Robot // Legendary Artifact (3/3)

More Than Meets the Eye (You may cast this card converted for .)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.

Blaster, Morale Booster

Modular 3
, : Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

5.8 /10
$4.16
Cactusfolk Sureshot

Cactusfolk Sureshot

Creature — Plant Mercenary (4/4)

Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

2.8 /10
$0.14
Gimli Mournful Avenger

Gimli, Mournful Avenger

Legendary Creature — Dwarf Warrior (3/2)

Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.
Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.

5.7 /10
$0.13
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