Creature — Nightmare Horse (3/3)
Delirium — : Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature — Zombie Dog (5/3)
Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
Creature — Human Rogue (3/2)
When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
Creature — Human // Creature — Human Shaman (2/3)
Delirium — : Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard.
Demon-Possessed Witch
When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
Creature — Demon (4/5)
Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Creature — Human Warrior (2/2)
Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Creature — Plant Skeleton (3/2)
Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Creature — Human Warrior (4/3)
Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
Creature — Ox (2/5)
Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
Creature — Human Soldier (3/2)
Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
Creature — Human Soldier (1/2)
When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Creature — Nightmare Bird (1/2)
Flying
When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.
Creature — Fungus (0/4)
Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Creature — Human Berserker (3/1)
Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Human Druid (2/1)
: Add or .
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
Creature — Spirit (2/2)
Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.
Creature — Wolf Horror (2/2)
First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
Creature — Spirit Cleric (2/3)
Defender, flying
Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
Enchantment // Creature — Treefolk (0/0)
: Mill a card.
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
Ancient of the Equinox
Trample, hexproof
Creature — Vampire (4/5)
Delirium — This spell costs less to cast if there are four or more card types among cards in your graveyard.
Flying
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