Artifact Creature — Dog Construct (4/4)
Reveal Cogwork Tracker as you draft it and note the player who passed it to you.
Cogwork Tracker attacks each combat if able.
Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.
Artifact Creature — Juggernaut (0/0)
Indestructible
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
Darksteel Juggernaut attacks each combat if able.
Artifact Creature — Juggernaut (5/5)
Galvanic Juggernaut attacks each combat if able.
Galvanic Juggernaut doesn't untap during your untap step.
Whenever another creature dies, untap Galvanic Juggernaut.
Artifact Creature — Juggernaut (5/3)
Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
Artifact Creature — Juggernaut (5/3)
Trample
Mishra's Juggernaut attacks each combat if able.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Juggernaut (2/3)
Otarian Juggernaut can't be blocked by Walls.
Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.
Artifact Creature — Juggernaut (2/3)
Ramroller attacks each combat if able.
Ramroller gets +2/+0 as long as you control another artifact.
Artifact Creature — Construct (4/4)
Trample
Volatile Rig attacks each combat if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Artifact Creature — Golem (5/3)
Vigilance
Iron Golem attacks or blocks each combat if able.
Artifact
: Add one mana of any color.
, : Tap target artifact.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
, : Goad target creature. (Until your next turn, it attacks each combat if able and attacks a player other than you if able.)
Artifact Creature — Dog (1/2)
Watchdog blocks each combat if able.
As long as Watchdog is untapped, all creatures attacking you get -1/-0.
Artifact Creature — Juggernaut (7/5)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Barricade Breaker attacks each combat if able.
Artifact Creature — Phyrexian Juggernaut (5/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Phyrexian Juggernaut attacks each combat if able.
Snow Artifact Creature — Phyrexian Juggernaut (6/5)
Phyrexian Snowcrusher attacks each combat if able.
: Phyrexian Snowcrusher gets +1/+0 until end of turn. ( can be paid with one mana from a snow source.)
Artifact Creature — Bird (0/0)
Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
Artifact Creature — Boar Beast (0/0)
Trample
Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.
: Put a +1/+1 counter on Clockwork Vorrac.
Artifact Creature — Golem (7/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Crumbling Colossus attacks, sacrifice it at end of combat.
Artifact Creature — Juggernaut (4/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
Artifact Creature — Juggernaut (0/3)
Trample
Keldon Battlewagon can't block.
When Keldon Battlewagon attacks, sacrifice it at end of combat.
Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Artifact Creature — Cleric (3/3)
All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.
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