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Cards similar to Throne of the God-Pharaoh (400)

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Golden Argosy

Golden Argosy

Legendary Artifact — Vehicle

Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

8 /10
$0.30
Hand of Vecna

Hand of Vecna

Legendary Artifact — Equipment

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip

7 /10
$0.15
Hithlain Rope

Hithlain Rope

Artifact

Hithlain Rope can't be sacrificed.
, : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope.
, : Draw a card. The player to your right gains control of Hithlain Rope.

7.2 /10
$0.54
Jinxed Ring

Jinxed Ring

Artifact

Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)

4.5 /10
$0.87
Junkyo Bell

Junkyo Bell

Artifact

At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.

3.1 /10
$0.26
Mask of Avacyn

Mask of Avacyn

Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip

9.2 /10
$0.56
Mesmeric Orb

Mesmeric Orb

Artifact

Whenever a permanent becomes untapped, that permanent's controller mills a card.

9.6 /10
~$20
Patchwork Automaton

Patchwork Automaton

Artifact Creature — Construct (1/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.

7.9 /10
$0.49
Razorlash Transmogrant

Razorlash Transmogrant

Artifact Creature — Zombie (3/1)

Razorlash Transmogrant can't block.
: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands.

7.6 /10
$0.21
Scrying Glass

Scrying Glass

Artifact

, : Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.

1 /10
$0.23
Sleeper Dart

Sleeper Dart

Artifact

When Sleeper Dart enters the battlefield, draw a card.
, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.

5.9 /10
$0.03
SpringLoaded Sawblades  Bladewheel Chariot

Spring-Loaded Sawblades // Bladewheel Chariot

Artifact // Artifact — Vehicle

Flash
When Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Bladewheel Chariot

Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

5.3 /10
$0.10
Swiftfoot Boots

Swiftfoot Boots

Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip

10 /10
$2.00
Tablet of the Guilds

Tablet of the Guilds

Artifact

As Tablet of the Guilds enters the battlefield, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

7.4 /10
$0.36
Tawnoss Weaponry

Tawnos's Weaponry

Artifact

You may choose not to untap Tawnos's Weaponry during your untap step.
, : Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.

0.3 /10
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The Book of Exalted Deeds

The Book of Exalted Deeds

Legendary Artifact

At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
, , Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

9 /10
$5.22
The Grand Calcutron

The Grand Calcutron

Legendary Artifact

The Grand Calcutron can be your commander.
When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).
Players can only play the first card of their program.
If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.
At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.

10 /10
$0.38
The Irencrag

The Irencrag

Legendary Artifact

: Add .
Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip and "Equipped creature gets +3/+3" and loses all other abilities.

8.3 /10
$0.25
The Stone Brain

The Stone Brain

Legendary Artifact

, , Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

3.1 /10
$0.60
Time Vault

Time Vault

Artifact

Time Vault enters the battlefield tapped.
Time Vault doesn't untap during your untap step.
If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.
: Take an extra turn after this one.

10 /10
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