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Cards similar to Thrull Parasite (400)

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Acolyte of Xathrid

Acolyte of Xathrid

Creature — Human Cleric (0/1)

, : Target player loses 1 life.

2.4 /10
$0.10
Archfiends Vessel

Archfiend's Vessel

Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

6 /10
$0.15
Bile Urchin

Bile Urchin

Creature — Spirit (1/1)

Sacrifice Bile Urchin: Target player loses 1 life.

3.5 /10
$0.17
Blight Keeper

Blight Keeper

Creature — Bat Imp (1/1)

Flying
, , Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.

4.4 /10
$0.05
Cabal Therapist

Cabal Therapist

Creature — Horror (1/1)

Menace
At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.

5 /10
$0.18
Carrion Beetles

Carrion Beetles

Creature — Insect (1/1)

, : Exile up to three target cards from a single graveyard.

4 /10
$0.23
Cauldron Familiar

Cauldron Familiar

Creature — Cat (1/1)

When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

8.8 /10
$0.86
Death Cultist

Death Cultist

Creature — Human Wizard (1/1)

Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.

4.4 /10
$0.14
Drainpipe Vermin

Drainpipe Vermin

Creature — Rat (1/1)

When Drainpipe Vermin dies, you may pay . If you do, target player discards a card.

6.4 /10
$0.09
Duskwalker

Duskwalker

Creature — Human Minion (1/1)

Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

0.5 /10
$0.10
Duskwielder

Duskwielder

Creature — Elf Berserker (1/2)

Boast — : Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)

4.1 /10
$0.07
DutyBound Dead

Duty-Bound Dead

Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.4 /10
$0.14
Entrails Feaster

Entrails Feaster

Creature — Zombie Cat (1/1)

At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.

2.9 /10
$0.40
Evolved Sleeper

Evolved Sleeper

Creature — Human (1/1)

: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.
: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.
: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.

6.5 /10
$0.35
Faerie Dreamthief

Faerie Dreamthief

Creature — Faerie Warlock (1/1)

Flying
When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life.

6.9 /10
$0.33
Festering Mummy

Festering Mummy

Creature — Zombie (1/1)

When Festering Mummy dies, you may put a -1/-1 counter on target creature.

6.3 /10
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Fume Spitter

Fume Spitter

Creature — Phyrexian Horror (1/1)

Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.

7.1 /10
$0.16
Gutterbones

Gutterbones

Creature — Skeleton Warrior (2/1)

Gutterbones enters the battlefield tapped.
: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.

7.6 /10
$0.40
Guul Draz Assassin

Guul Draz Assassin

Creature — Vampire Assassin (1/1)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
, : Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
, : Target creature gets -4/-4 until end of turn.

6.9 /10
$1.31
Hangman

Hangman

Creature — Human Villain (1/1)

As Hangman enters the battlefield, secretly note a word with six to eight letters.
: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.

10 /10
$0.20
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