← Edit search Random card

Cards similar to Thunder of Hooves (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Rollick of Abandon

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

0.9 /10
$0.05
Rousing Refrain

Rousing Refrain

Sorcery

Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

8.9 /10
$7.89
Ruthless Invasion

Ruthless Invasion

Sorcery

( can be paid with either or 2 life.)
Nonartifact creatures can't block this turn.

3.8 /10
$0.05
Screaming Fury

Screaming Fury

Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

4.1 /10
$0.13
Seismic Shift

Seismic Shift

Sorcery

Destroy target land. Up to two target creatures can't block this turn.

2.9 /10
$0.05
Seize the Day

Seize the Day

Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.5 /10
~$12
Sibling Rivalry

Sibling Rivalry

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

4.8 /10
$0.03
Sowing Salt

Sowing Salt

Sorcery

Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.

0.3 /10
$0.12
Spreading Insurrection

Spreading Insurrection

Sorcery

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

5.9 /10
$0.04
Start Your Engines

Start Your Engines

Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

5.7 /10
$0.07
Surreal Memoir

Surreal Memoir

Sorcery

Return an instant card at random from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

4.9 /10
$0.01
Survey the Wreckage

Survey the Wreckage

Sorcery

Destroy target land. Create a 1/1 red Goblin creature token.

2.7 /10
$0.04
Swarming of Moria

Swarming of Moria

Sorcery

Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.8 /10
$0.03
Tentative Connection

Tentative Connection

Sorcery

This spell costs less to cast if you control a creature with menace.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

5.4 /10
$0.04
Thatcher Revolt

Thatcher Revolt

Sorcery

Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.

4.3 /10
$0.09
Threaten

Threaten

Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

5.8 /10
$0.31
Throes of Chaos

Throes of Chaos

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

8.6 /10
$0.07
Traitorous Blood

Traitorous Blood

Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

6.8 /10
$0.16
Traitorous Greed

Traitorous Greed

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and this turn.)

7.5 /10
$0.12
Traitorous Instinct

Traitorous Instinct

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

4.4 /10
$0.02
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.