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Cards similar to Thunderblade Charge (400)

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Lose Calm

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

3.7 /10
$0.03
Malevolent Whispers

Malevolent Whispers

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
$0.06
Meteor Blast

Meteor Blast

Sorcery

Meteor Blast deals 4 damage to each of X targets.

5.9 /10
$0.41
Notorious Throng

Notorious Throng

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

8.9 /10
$3.53
Obliterating Bolt

Obliterating Bolt

Sorcery

Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

5.6 /10
$0.11
Predators Hour

Predators' Hour

Sorcery

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

7.7 /10
$0.23
Puncturing Blow

Puncturing Blow

Sorcery

Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.

1.6 /10
$0.01
Pyrophobia

Pyrophobia

Sorcery

Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.

1 /10
$0.02
Ragefire

Ragefire

Sorcery

Ragefire deals 3 damage to target creature.

0.7 /10
$0.12
Rain of Embers

Rain of Embers

Sorcery

Rain of Embers deals 1 damage to each creature and each player.

5.4 /10
$0.16
Reckless Handling

Reckless Handling

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

9 /10
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Red Suns Zenith

Red Sun's Zenith

Sorcery

Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.

7.1 /10
$0.47
Rivals Duel

Rivals' Duel

Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

1.8 /10
$0.10
Searing Rays

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

1.6 /10
$0.19
Seismic Rupture

Seismic Rupture

Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

1.6 /10
$0.07
Shackles of Treachery

Shackles of Treachery

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

5.8 /10
$0.03
Sizzle

Sizzle

Sorcery

Sizzle deals 3 damage to each opponent.

6.2 /10
$0.26
Steam Blast

Steam Blast

Sorcery

Steam Blast deals 2 damage to each creature and each player.

2.9 /10
$0.26
Tentative Connection

Tentative Connection

Sorcery

This spell costs less to cast if you control a creature with menace.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

5.4 /10
$0.04
Thundering Rebuke

Thundering Rebuke

Sorcery

Thundering Rebuke deals 4 damage to target creature or planeswalker.

5.3 /10
$0.03
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