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Cards similar to Thunderheads (400)

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Mystical Teachings

Mystical Teachings

Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.7 /10
$0.11
No Escape

No Escape

Instant

Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Scry 1.

5.4 /10
$0.07
Out Cold

Out Cold

Instant

This spell can't be countered. (This includes by the ward ability.)
Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)

3.9 /10
$0.05
Quash

Quash

Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

0.4 /10
$0.20
Reality Shift

Reality Shift

Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

9.9 /10
$0.34
Reenact the Crime

Reenact the Crime

Instant

Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

5.7 /10
$0.84
Reject

Reject

Instant

Counter target creature or planeswalker spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

5.2 /10
$0.07
Release to the Wind

Release to the Wind

Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.

7.3 /10
$0.70
Scatter to the Winds

Scatter to the Winds

Instant

Counter target spell.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.5 /10
$0.12
Sinister Reflections

Sinister Reflections

Instant

Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.

10 /10
--
Sirens Ruse

Siren's Ruse

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

8 /10
$0.19
Soothing of Smagol

Soothing of Sméagol

Instant

Return target nontoken creature to its owner's hand. The Ring tempts you.

7.8 /10
$0.20
Statute of Denial

Statute of Denial

Instant

Counter target spell. If you control a blue creature, draw a card, then discard a card.

2.5 /10
$0.03
Succumb to the Cold

Succumb to the Cold

Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

6.5 /10
$0.04
Suffocation

Suffocation

Instant

Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell.
Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.
Draw a card at the beginning of the next turn's upkeep.

0.1 /10
$0.18
Suit Up

Suit Up

Instant

Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.
Draw a card.

4.8 /10
$0.03
Teleport

Teleport

Instant

Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.

1 /10
$0.27
Test of Talents

Test of Talents

Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

4.7 /10
$0.08
Time and Tide

Time and Tide

Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

1.8 /10
$0.23
Trap the Trespassers

Trap the Trespassers

Instant

Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

6.9 /10
$0.25
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