Legendary Creature — Demon (4/3)
Haste
Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.
When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.
Creature — Kavu (3/3)
Kavu Runner has haste as long as no opponent controls a white or blue creature.
Creature — Demon (6/4)
First strike, haste
Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.
Creature — Human Barbarian (3/2)
Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Keldon Champion enters the battlefield, it deals 3 damage to target player or planeswalker.
Creature — Human Warrior (4/1)
First strike
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Legendary Creature — Dragon (3/4)
Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.)
Flying, haste
Knights your team controls have flying and haste.
Legendary Creature — Goblin Shaman (2/2)
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Creature — Phoenix (4/4)
Flying, haste
Metalcraft — : Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
Creature — Dog (4/4)
Haste
When Lava Hounds enters the battlefield, it deals 4 damage to you.
Creature — Elemental Serpent (5/5)
Haste
Cycling (, Discard this card: Draw a card.)
Creature — Elemental (0/1)
First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Creature — Human Warrior (2/2)
Double strike, haste
Whenever Lightning Runner attacks, you get (two energy counters), then you may pay . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
Creature — Dragon (5/5)
Flying, trample, haste
At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.
Legendary Creature — Human (3/3)
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
Legendary Creature — Human Soldier Warrior (4/3)
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Lhurgoyf (0/0)
Haste (This creature can attack and as soon as it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
Creature — Dragon (4/4)
Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
Creature — Vampire Warrior (4/4)
Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
Creature — Elemental (6/3)
Haste
Multicolored creatures you control have haste.
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