Artifact Creature — Phyrexian Cat (4/2)
( can be paid with either or 2 life.)
Haste
Creature — Hydra (0/0)
Spitting Hydra enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.
Legendary Creature — Human Warrior (3/4)
When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Creature — Giant (5/4)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
Creature — Dragon (3/3)
Flying, first strike
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Creature — Dinosaur (4/4)
When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
Creature — Giant Warrior (5/5)
Other Giant creatures you control get +2/+2 and have trample.
Creature — Giant Berserker (4/6)
Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.
Creature — Dinosaur (3/3)
Flying, haste
Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Creature — Minotaur (3/3)
All creatures with flying able to block Talruum Piper do so.
Legendary Creature — Time Lord Doctor (4/4)
When The Fugitive Doctor enters the battlefield, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Snow Creature — Slug (4/3)
: Thermopod gains haste until end of turn. ( can be paid with one mana from a snow source.)
Sacrifice a creature: Add .
Creature — Sliver (2/2)
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Creature — Giant (4/3)
Haste (This creature can attack and as soon as it comes under your control.)
Legendary Creature — Dragon God (7/7)
Flying
When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
Legendary Creature — Phyrexian Praetor (4/4)
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Creature — Human Werewolf // Creature — Werewolf (4/3)
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Village Reavers
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Beast (5/4)
Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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