Creature — Devil (4/3)
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.
Creature — Phyrexian Wizard (1/2)
Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.
, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs less to activate for each oil counter on Vindictive Flamestoker.
Creature — Phyrexian Goblin (1/1)
, , Sacrifice an artifact or land: Draw a card.
Creature — Armadillo (0/4)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
Creature — Ooze (1/1)
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
Creature — Wall (3/3)
Defender
When Cinder Wall blocks, destroy it at end of combat.
Creature — Goblin Warrior (1/1)
Crazed Goblin attacks each combat if able.
Creature — Human Pirate (2/2)
As an additional cost to cast this spell, reveal a Pirate card from your hand or pay .
Creature — Elemental Warrior (2/1)
As an additional cost to cast this spell, reveal an Elemental card from your hand or pay .
Creature — Elemental Shaman (1/1)
When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
Creature — Goblin (1/1)
, : Reflip any coin or reroll any die. (Activate only any time it makes sense.)
Creature — Goblin (2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Goblin Rogue (1/1)
Play with the top card of your library revealed.
Creature — Human Warrior (0/4)
Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.
Creature — Jackal (2/1)
Whenever Jackal Pup is dealt damage, it deals that much damage to you.
Creature — Ape (3/3)
Kird Chieftain gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Elemental Serpent (2/1)
Trample, haste
Lightning Serpent enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice Lightning Serpent.
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