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Cards similar to Thunderscape Master (400)

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Tajic Legions Edge

Tajic, Legion's Edge

Legendary Creature — Human Soldier (3/2)

Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.

8.1 /10
$0.23
Tatsunari Toad Rider

Tatsunari, Toad Rider

Legendary Creature — Human Ninja (3/3)

Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."
: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.

7.5 /10
$0.06
TelimTor

Telim'Tor

Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

0.9 /10
$0.74
The Motherlode Excavator

The Motherlode, Excavator

Legendary Artifact Creature — Robot (5/5)

When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.

5 /10
$0.15
Thorncaster Sliver

Thorncaster Sliver

Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

6.5 /10
$2.93
Thundering Raiju

Thundering Raiju

Creature — Spirit (3/3)

Haste
Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)

9 /10
$0.21
Thunderscape Apprentice

Thunderscape Apprentice

Creature — Human Wizard (1/1)

, : Target player loses 1 life.
, : Target creature gets +1/+1 until end of turn.

0.2 /10
$0.12
Ulrichs Kindred

Ulrich's Kindred

Creature — Wolf (3/2)

Trample
: Target attacking Wolf or Werewolf gains indestructible until end of turn.

4.9 /10
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Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.4 /10
~$17
Viashino Bladescout

Viashino Bladescout

Creature — Viashino Scout (2/1)

Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.

0.7 /10
$0.02
Viashino Shanktail

Viashino Shanktail

Creature — Viashino Warrior (3/1)

First strike
Bloodrush — , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

1.9 /10
$0.03
Vito Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

Legendary Creature — Vampire Cleric (1/3)

Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.

9.8 /10
$5.98
Voldaren Thrillseeker

Voldaren Thrillseeker

Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.

6.4 /10
$0.28
Wandering Goblins

Wandering Goblins

Creature — Goblin Warrior (0/3)

Domain — : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

0.9 /10
$0.10
Whip Sergeant

Whip Sergeant

Creature — Human Soldier (2/1)

: Target creature gains haste until end of turn. (It can attack this turn.)

0.5 /10
$0.18
Wispdrinker Vampire

Wispdrinker Vampire

Creature — Vampire Rogue (2/4)

Flying
Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

5.8 /10
$0.14
Wrecking Ogre

Wrecking Ogre

Creature — Ogre Warrior (3/3)

Double strike
Bloodrush — , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

3.7 /10
$0.14
Zada Hedron Grinder

Zada, Hedron Grinder

Legendary Creature — Goblin Ally (3/3)

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

8.9 /10
$0.21
Zurzoth Chaos Rider

Zurzoth, Chaos Rider

Legendary Creature — Devil (2/3)

Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

8.5 /10
$0.23
Akki Coalflinger

Akki Coalflinger

Creature — Goblin Shaman (2/2)

First strike
, : Attacking creatures gain first strike until end of turn.

4 /10
$0.18
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