Creature — Human Scout (1/1)
Haste
: Target creature with power 5 or greater gains haste until end of turn.
Enchantment
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Creature — Elemental Ox (4/2)
Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
Creature — Human Shaman (2/2)
Whenever Conspiracy Theorist attacks, you may pay and discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
Enchantment — Aura
Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Creature — Human Wizard (2/2)
, , Discard a card: Draw a card.
, , Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
Creature — Human Shaman (2/2)
: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.
Legendary Planeswalker — Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs less to cast, where X is the number of cards looked at while scrying this way.
+2: Draw a card, then scry 2.
?3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Creature — Elemental (2/1)
, Sacrifice Generator Servant: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and as soon as it comes under your control.)
Enchantment
: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.
Creature — Goblin Artificer (1/2)
, : Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
Battle — Siege // Legendary Artifact — Vehicle
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Aetherwing, Golden-Scale Flagship
Flying
Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Planeswalker — Jace
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
?2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."
?5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
Legendary Planeswalker — Kaya
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.
+2: Surveil 2, then exile a card from a graveyard.
+1: Create a 1/1 white and black Spirit creature token with flying.
?2: Exile target creature you control. For each other player, exile up to one target creature that player controls.
Enchantment
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Creature — Human Artificer (2/1)
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Creature — Human Shaman (1/2)
Dinosaur spells you cast cost less to cast.
: Target Dinosaur gains haste until end of turn.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
Legendary Planeswalker — Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
+1: Create a 3/2 red and white Spirit creature token.
?3: Discover 4.
?6: Exile any number of target cards from your graveyard. Add for each card exiled this way. You may play those cards this turn.
Creature — Human Wizard (2/1)
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
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