Creature — Elemental Shaman (1/3)
Double team
: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.
Creature — Phyrexian Samurai (2/2)
When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn.
Other Phyrexians you control get +1/+1.
, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery.
Artifact Creature — Golem (1/3)
: Add one mana of any color. Activate only once each turn.
, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard.
Legendary Creature — Human Soldier (3/3)
Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
Creature — Human Warrior (2/2)
Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
Legendary Creature — Human Soldier (3/2)
Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
Artifact Creature — Construct (0/1)
: Add . ( represents colorless mana.)
Creature — Cat Soldier (2/2)
Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
Creature — Faerie // Instant — Adventure (2/1)
Flying
Mesmeric Glare
Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
Artifact Creature — Phyrexian Dog (1/1)
: Immolating Souleater gets +1/+0 until end of turn. ( can be paid with either or 2 life.)
Artifact Creature — Phyrexian Construct (1/3)
Flying
Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.
Creature — Human Scout (3/1)
Lifelink
When Intrepid Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.
Creature — Boar // Instant — Adventure (3/1)
Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Go Hog Wild
Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Artifact Creature — Insect (1/1)
: Regenerate target artifact creature.
Artifact Creature — Scarecrow Knight (2/1)
: Jousting Dummy gets +1/+0 until end of turn.
Creature — Human Wizard // Legendary Creature — Human Wizard (1/2)
, : Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.
Tomoya the Revealer
, : Target player draws X cards, where X is the number of cards in your hand.
Creature — Human Werewolf // Creature — Werewolf (2/2)
Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Lord of the Ulvenwald
Other Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Legendary Creature — Dwarf Warrior (2/2)
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Creature — Nightmare Dinosaur (2/2)
Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
: Creatures you control with menace get +1/+0 until end of turn.
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