Creature — Serpent (5/5)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
Creature — Sphinx (4/4)
Flying
When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Snow Creature — Kraken (8/8)
This spell costs less to cast for each snow land you control.
When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
Creature — Sphinx (5/5)
Flying
When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have.
: Create a 1/1 colorless Thopter artifact creature token with flying.
Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Living Breakthrough
Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
Creature — Fish (6/8)
Island Fish Jasconius doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Island Fish Jasconius.
Island Fish Jasconius can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Island Fish Jasconius.
Creature — Shapeshifter (4/4)
: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)
Creature — Leviathan (12/12)
Trample
Jokulmorder enters the battlefield tapped.
When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.
Jokulmorder doesn't untap during your untap step.
Whenever you play an Island, you may untap Jokulmorder.
Creature — Spirit (2/2)
Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
Legendary Creature — Ape (7/6)
When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Creature — Leviathan (10/10)
Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Legendary Creature — Human Wizard (3/3)
, : Return target creature with mana value X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
Creature — Demon (6/6)
Flying, ward
Architect of Deception — When Lord of Change enters the battlefield, draw three cards.
Creature — Drake (2/2)
Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Creature — Djinn (5/6)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Jellyfish (2/2)
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature — Elemental (3/5)
Flying
Multicolored creatures you control have flying.
Creature — Dragon (4/4)
: Mist Dragon gains flying. (This effect lasts indefinitely.)
: Mist Dragon loses flying. (This effect lasts indefinitely.)
: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature — Bird (2/2)
Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
Creature — Human Ninja (1/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
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