Instant
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Instant
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Return target artifact to its owner's hand.
Instant
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Instant
Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Instant
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Creatures you control get +2/+1 until end of turn.
Instant
Choose one —
• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.
• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.
Entwine (Choose both if you pay the entwine cost.)
Instant
Destroy target creature. If this spell was foretold, scry 2.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
Instant
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
Instant
Destroy target creature with toughness 3 or less.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Instant
Choose one or more —
• Create two 2/2 white Knight creature tokens.
• Seek a nonland permanent card with mana value 3 or less.
• Destroy target artifact.
• Destroy target enchantment.
• Target player gains 3 life.
Instant
Spree (Choose one or more additional costs.)
+ — Destroy target creature.
+ — Create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets.
Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
Instant
Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Instant
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Choose one —
• Destroy target creature with power 4 or greater.
• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)
Instant
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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