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Cards similar to Timberwatch Elf (400)

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Silvergill Douser

Silvergill Douser

Creature — Merfolk Wizard (1/1)

: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

3.7 /10
$0.18
Simian Brawler

Simian Brawler

Creature — Ape Warrior (3/3)

Discard a land card: Simian Brawler gets +1/+1 until end of turn.

3.2 /10
$0.13
Slashing Tiger

Slashing Tiger

Creature — Cat (3/3)

Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.

0.2 /10
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Slippery Bogbonder

Slippery Bogbonder

Creature — Human Druid (3/3)

Flash
Hexproof
When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

9.2 /10
$1.91
Snapping Creeper

Snapping Creeper

Creature — Plant (2/3)

Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

1.4 /10
$0.04
Snorting Gahr

Snorting Gahr

Creature — Rhino Beast (3/3)

Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.

0.2 /10
$0.14
Spike Weaver

Spike Weaver

Creature — Spike (0/0)

Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

7 /10
$5.72
Spitting Slug

Spitting Slug

Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

0.2 /10
$0.21
Squirrel Mob

Squirrel Mob

Creature — Squirrel (2/2)

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

7.6 /10
$3.66
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid (2/2)

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

6 /10
$1.90
Stonefare Crocodile

Stonefare Crocodile

Creature — Crocodile (3/2)

: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

1.4 /10
$0.02
Stonewood Invoker

Stonewood Invoker

Creature — Elf Mutant (2/2)

: Stonewood Invoker gets +5/+5 until end of turn.

2 /10
$0.23
Sunbathing Rootwalla

Sunbathing Rootwalla

Creature — Lizard (2/2)

Domain — : Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

2 /10
$0.02
Tajuru Archer

Tajuru Archer

Creature — Elf Archer Ally (1/2)

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

3.7 /10
$0.10
Taunting Arbormage

Taunting Arbormage

Creature — Elf Wizard (2/3)

Kicker (You may pay an additional as you cast this spell.)
When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.

3.4 /10
$0.02
Teachings of the Kirin  KirinTouched Orochi

Teachings of the Kirin // Kirin-Touched Orochi

Enchantment — Saga // Enchantment Creature — Snake Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Kirin-Touched Orochi

Whenever Kirin-Touched Orochi attacks, choose one —
• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.
• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.

6.7 /10
$0.09
Temur Sabertooth

Temur Sabertooth

Creature — Cat (4/3)

: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

9.7 /10
$1.25
Thelonite Druid

Thelonite Druid

Creature — Human Cleric Druid (1/1)

, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

3.5 /10
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Timbermaw Larva

Timbermaw Larva

Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

2.4 /10
$0.06
Trained Cheetah

Trained Cheetah

Creature — Cat (2/2)

Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.

0.1 /10
~$10
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