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Cards similar to Time to Reflect (400)

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Elspeths Smite

Elspeth's Smite

Instant

Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.

4.6 /10
$0.08
Emerge Unscathed

Emerge Unscathed

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.1 /10
$0.21
Galadriels Dismissal

Galadriel's Dismissal

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

8.6 /10
~$11
Gods Willing

Gods Willing

Instant

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.

9 /10
$0.09
Orims Chant

Orim's Chant

Instant

Kicker (You may pay an additional as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.

7.7 /10
~$14
Smite

Smite

Instant

Destroy target blocked creature.

4 /10
$0.14
Tactical Advantage

Tactical Advantage

Instant

Target blocking or blocked creature you control gets +2/+2 until end of turn.

10 /10
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Acrobatic Leap

Acrobatic Leap

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

4.9 /10
$0.03
Ajanis Presence

Ajani's Presence

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.9 /10
$0.10
Alley Evasion

Alley Evasion

Instant

Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.

4 /10
$0.04
Anoint

Anoint

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.

1 /10
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Arresters Zeal

Arrester's Zeal

Instant

Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

4 /10
$0.02
Awe Strike

Awe Strike

Instant

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

4.6 /10
$0.19
Blacksmiths Skill

Blacksmith's Skill

Instant

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

9.3 /10
$0.06
Blaze of Glory

Blaze of Glory

Instant

Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

1.9 /10
~$69
Blessed Breath

Blessed Breath

Instant — Arcane

Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5 /10
$0.23
Blessed Defiance

Blessed Defiance

Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

4.5 /10
$0.06
Boon of Safety

Boon of Safety

Instant

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Scry 1.

8.1 /10
$0.05
Break the Spell

Break the Spell

Instant

Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.

4.9 /10
$0.01
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.6 /10
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