Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards.
Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
Instant
Return target nonland permanent to its owner's hand.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Counter target spell.
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Instant
Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.
Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Instant
Return target spell or permanent with mana value 1 or greater to its owner's hand.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Instant
This spell costs less to cast if it targets an attacking creature.
Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Instant
Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Create a token that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.