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Cards similar to Tonic Peddler (400)

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Order of the White Shield

Order of the White Shield

Creature — Human Knight (2/1)

Protection from black
: Order of the White Shield gains first strike until end of turn.
: Order of the White Shield gets +1/+0 until end of turn.

1.5 /10
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Oreskos Explorer

Oreskos Explorer

Creature — Cat Scout (2/2)

When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

8.6 /10
$0.15
Outlaw Medic

Outlaw Medic

Creature — Human Rogue (1/3)

Lifelink
When Outlaw Medic dies, draw a card.

1.8 /10
$0.05
Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

0.8 /10
$0.06
Precinct Captain

Precinct Captain

Creature — Human Soldier (2/2)

First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.

7.5 /10
$0.25
Putrid Warrior

Putrid Warrior

Creature — Zombie Soldier Warrior (2/2)

Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.

0.9 /10
$0.18
Relic Seeker

Relic Seeker

Creature — Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.23
Senate Guildmage

Senate Guildmage

Creature — Human Wizard (2/2)

, : You gain 2 life.
, : Draw a card, then discard a card.

3.6 /10
$0.05
Shimmering Barrier

Shimmering Barrier

Creature — Wall (1/3)

Defender (This creature can't attack.)
First strike
Cycling (, Discard this card: Draw a card.)

1.7 /10
$0.26
Skyline Scout

Skyline Scout

Creature — Human Scout (2/1)

Whenever Skyline Scout attacks, you may pay . If you do, it gains flying until end of turn.

0.3 /10
$0.02
Soltari Emissary

Soltari Emissary

Creature — Soltari Soldier (2/1)

: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

1.4 /10
$0.35
Spirit of the Labyrinth

Spirit of the Labyrinth

Enchantment Creature — Spirit (3/1)

Each player can't draw more than one card each turn.

8.9 /10
$1.02
Steadfast Paladin

Steadfast Paladin

Creature — Dwarf Knight (2/2)

Lifelink

3.8 /10
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Stoic Champion

Stoic Champion

Creature — Human Soldier (2/2)

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

0.9 /10
$0.15
Story Seeker

Story Seeker

Creature — Dwarf Cleric (2/2)

Lifelink

3 /10
$0.03
Tenth District Hero

Tenth District Hero

Creature — Human (2/3)

, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance.
, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."

3.6 /10
$0.08
Tithe Taker

Tithe Taker

Creature — Human Soldier (2/1)

During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

8.3 /10
$0.32
Topan Freeblade

Topan Freeblade

Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

1.8 /10
$0.10
Trained Arynx

Trained Arynx

Creature — Cat Beast Mount (3/1)

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.6 /10
$0.03
Valiant Rescuer

Valiant Rescuer

Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.
Cycling (, Discard this card: Draw a card.)

7 /10
$0.07
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