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Cards similar to Tormentor Exarch (400)

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Maulfist Doorbuster

Maulfist Doorbuster

Creature — Human Warrior (4/2)

When Maulfist Doorbuster enters the battlefield, you get (two energy counters).
Whenever Maulfist Doorbuster attacks, you may pay . If you do, target creature can't block this turn.

2.2 /10
$0.06
Merry Bards

Merry Bards

Creature — Human Bard (3/2)

When Merry Bards enters the battlefield, you may pay . When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

1.3 /10
$0.01
Mysterious Stranger

Mysterious Stranger

Creature — Human Rogue (3/2)

Flash
When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.

4.5 /10
$0.66
Nesting Dragon

Nesting Dragon

Creature — Dragon (5/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ': This creature gets +1/+0 until end of turn.'"

8.6 /10
$0.29
Noise Marine

Noise Marine

Creature — Astartes Warrior (3/2)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Sonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.

7.4 /10
$0.16
Ogre Battledriver

Ogre Battledriver

Creature — Ogre Warrior (3/3)

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

9 /10
$0.72
Ogre Savant

Ogre Savant

Creature — Ogre Wizard (3/2)

When Ogre Savant enters the battlefield, if was spent to cast it, return target creature to its owner's hand.

0.6 /10
$0.03
Opportunistic Dragon

Opportunistic Dragon

Creature — Dragon (4/3)

Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

7.3 /10
$0.19
Plundering Barbarian

Plundering Barbarian

Creature — Dwarf Barbarian (2/2)

When Plundering Barbarian enters the battlefield, choose one —
• Smash the Chest — Destroy target artifact.
• Pry It Open — Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.7 /10
$0.09
Powder Ganger

Powder Ganger

Creature — Human Rogue (2/2)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.

5.2 /10
$0.34
Pyrewild Shaman

Pyrewild Shaman

Creature — Goblin Shaman (3/1)

Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.

4 /10
$0.06
Quakefoot Cyclops

Quakefoot Cyclops

Creature — Cyclops (4/4)

When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Quakefoot Cyclops, target creature can't block this turn.

3.1 /10
$0.04
Rooting Moloch

Rooting Moloch

Creature — Lizard (4/4)

When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.
Cycling (, Discard this card: Draw a card.)

5.8 /10
$0.01
Scourge of Valkas

Scourge of Valkas

Creature — Dragon (4/4)

Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
: Scourge of Valkas gets +1/+0 until end of turn.

9.6 /10
$3.48
Shivan SandMage

Shivan Sand-Mage

Creature — Viashino Shaman (3/2)

When Shivan Sand-Mage enters the battlefield, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—

5.8 /10
$0.23
Storm Fleet Arsonist

Storm Fleet Arsonist

Creature — Orc Pirate (4/4)

Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent.

3.4 /10
$0.06
Thundering Sparkmage

Thundering Sparkmage

Creature — Human Wizard (2/2)

When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.5 /10
$0.03
Unstoppable Ogre

Unstoppable Ogre

Artifact Creature — Ogre Warrior (4/1)

When Unstoppable Ogre enters the battlefield, target creature can't block this turn.

3.1 /10
$0.03
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.4 /10
~$16
Voldaren Duelist

Voldaren Duelist

Creature — Vampire Warrior (3/2)

Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.

1.8 /10
$0.01
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