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Cards similar to Touch of Invisibility (400)

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Rally the Galadhrim

Rally the Galadhrim

Sorcery

Create a token that's a copy of target creature you control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

6.1 /10
$0.31
Rivers Grasp

River's Grasp

Sorcery

If was spent to cast this spell, return up to one target creature to its owner's hand. If was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)

0.9 /10
$0.10
Roil Spout

Roil Spout

Sorcery

Put target creature on top of its owner's library.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.8 /10
$0.03
Slave of Bolas

Slave of Bolas

Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

6.9 /10
$0.41
Supreme Verdict

Supreme Verdict

Sorcery

This spell can't be countered.
Destroy all creatures.

9.9 /10
$2.42
Tezzerets Betrayal

Tezzeret's Betrayal

Sorcery

Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.7 /10
$0.12
Unmoored Ego

Unmoored Ego

Sorcery

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

1.8 /10
$0.28
Whispering Madness

Whispering Madness

Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

9.2 /10
$1.31
Aether Helix

Aether Helix

Sorcery

Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.

4.3 /10
$0.02
Bloody Betrayal

Bloody Betrayal

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")

7.5 /10
$0.04
Bring to Light

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

8.8 /10
$0.46
Call of the Nightwing

Call of the Nightwing

Sorcery

Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

5.2 /10
$0.09
Cloak of Feathers

Cloak of Feathers

Sorcery

Target creature gains flying until end of turn.
Draw a card.

6.3 /10
$0.56
Covetous Urge

Covetous Urge

Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

6.3 /10
$0.11
Deny Reality

Deny Reality

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Return target permanent to its owner's hand.

6.6 /10
$0.18
Drastic Revelation

Drastic Revelation

Sorcery

Discard your hand. Draw seven cards, then discard three cards at random.

1.4 /10
$0.10
Elemental Summoning

Elemental Summoning

Sorcery — Lesson

Create a 4/4 blue and red Elemental creature token.

2.5 /10
$0.02
Experimental Overload

Experimental Overload

Sorcery

Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.

6.1 /10
$0.10
Extract from Darkness

Extract from Darkness

Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

9.2 /10
$0.14
Fiery Encore

Fiery Encore

Sorcery

Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

5.8 /10
$0.22
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