Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Instant
Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
Instant
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
Instant
Spree (Choose one or more additional costs.)
+ — Destroy target creature.
+ — Create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Instant // Land
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Malakir Mire
Malakir Mire enters the battlefield tapped.
: Add .
Instant
Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
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