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Cards similar to Trade Caravan (400)

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Apothecary Initiate

Apothecary Initiate

Creature — Kithkin Cleric (1/1)

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

2.3 /10
$0.13
Arcades Sabboth

Arcades Sabboth

Legendary Creature — Elder Dragon (7/7)

Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay .
Each untapped creature you control gets +0/+2 as long as it's not attacking.
: Arcades Sabboth gets +0/+1 until end of turn.

3.4 /10
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Ardent Recruit

Ardent Recruit

Creature — Human Soldier (1/1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

2.4 /10
$0.10
Auriok Glaivemaster

Auriok Glaivemaster

Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

1.7 /10
$0.10
Aven Skirmisher

Aven Skirmisher

Creature — Bird Warrior (1/1)

Flying

4.5 /10
$0.05
Battlefield Raptor

Battlefield Raptor

Creature — Bird (1/2)

Flying, first strike

7.1 /10
$0.04
Beloved Princess

Beloved Princess

Creature — Human Noble (1/1)

Lifelink
Beloved Princess can't be blocked by creatures with power 3 or greater.

5.2 /10
$0.02
Benalish Hero

Benalish Hero

Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.3 /10
$0.25
Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1 /10
$0.23
Bomb Squad

Bomb Squad

Creature — Dwarf (1/1)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

4.5 /10
$1.21
Brokers Initiate

Brokers Initiate

Creature — Cat Citizen (0/4)

: Brokers Initiate has base power and toughness 5/5 until end of turn.

1.6 /10
$0.06
Camel

Camel

Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

1.9 /10
$7.82
Cathedral Sanctifier

Cathedral Sanctifier

Creature — Human Cleric (1/1)

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

4.2 /10
$0.06
Children of Korlis

Children of Korlis

Creature — Human Rebel Cleric (1/1)

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

8.2 /10
$0.12
ChoArrim Alchemist

Cho-Arrim Alchemist

Creature — Human Spellshaper (1/1)

, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

1.7 /10
$0.39
Chronozoa

Chronozoa

Creature — Illusion (3/3)

Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

6.3 /10
$6.97
Clever Lumimancer

Clever Lumimancer

Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

4.6 /10
$0.05
Cliffside Lookout

Cliffside Lookout

Creature — Kor Scout Ally (1/1)

: Creatures you control get +1/+1 until end of turn.

2.4 /10
$0.01
Confessor

Confessor

Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

3.1 /10
$0.19
Court Cleric

Court Cleric

Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

1.4 /10
$0.15
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