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Cards similar to Trade Caravan (400)

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Expedition Envoy

Expedition Envoy

Creature — Human Scout Ally (2/1)

4.5 /10
$0.05
Firehoof Cavalry

Firehoof Cavalry

Creature — Human Berserker (1/1)

: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

0.4 /10
$0.02
Frodo Saurons Bane

Frodo, Sauron's Bane

Legendary Creature — Halfling Citizen (1/2)

: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."

7.5 /10
$0.14
Frontline Strategist

Frontline Strategist

Creature — Human Soldier (1/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

3.4 /10
$0.15
Fungal Behemoth

Fungal Behemoth

Creature — Fungus (0/0)

Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.

4.4 /10
$0.81
GhostLit Redeemer

Ghost-Lit Redeemer

Creature — Spirit (1/1)

, : You gain 2 life.
Channel — , Discard Ghost-Lit Redeemer: You gain 4 life.

2.4 /10
$0.28
Glint Hawk

Glint Hawk

Creature — Bird (2/2)

Flying
When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.

4.4 /10
$1.35
GodPharaohs Faithful

God-Pharaoh's Faithful

Creature — Human Wizard (0/4)

Whenever you cast a blue, black, or red spell, you gain 1 life.

3.6 /10
$0.09
Goldenglow Moth

Goldenglow Moth

Creature — Insect (0/1)

Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.

4.4 /10
$0.07
Goldmeadow Dodger

Goldmeadow Dodger

Creature — Kithkin Rogue (1/1)

Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

2.3 /10
$0.11
Healers Hawk

Healer's Hawk

Creature — Bird (1/1)

Flying, lifelink

8 /10
$0.07
Honor Guard

Honor Guard

Creature — Human Soldier (1/1)

: Honor Guard gets +0/+1 until end of turn.

0.7 /10
$0.25
Hopeful Eidolon

Hopeful Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.

5.5 /10
$0.07
Hotshot Mechanic

Hotshot Mechanic

Artifact Creature — Fox Pilot (2/1)

Hotshot Mechanic crews Vehicles as though its power were 2 greater.

7.5 /10
$0.09
Hunted Witness

Hunted Witness

Creature — Human (1/1)

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

8 /10
$0.10
Icatian Infantry

Icatian Infantry

Creature — Human Soldier (1/1)

: Icatian Infantry gains first strike until end of turn.
: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.4 /10
$0.21
Imperial Lancer

Imperial Lancer

Creature — Human Knight (1/1)

Imperial Lancer has double strike as long as you control a Dinosaur.

1.6 /10
$0.09
Inhumaniac

Inhumaniac

Creature — Brainiac (1/1)

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

10 /10
$0.10
Invasion of Fiora  Marchesa Resolute Monarch

Invasion of Fiora // Marchesa, Resolute Monarch

Battle — Siege // Legendary Creature — Human Noble (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Fiora enters the battlefield, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.

Marchesa, Resolute Monarch

Menace, deathtouch
Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

8.3 /10
$0.48
Isamaru Hound of Konda

Isamaru, Hound of Konda

Legendary Creature — Dog (2/2)

8 /10
$0.83
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