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Cards similar to Trade Caravan (400)

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Jhoira of the Ghitu

Jhoira of the Ghitu

Legendary Creature — Human Wizard (2/2)

, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

7.8 /10
--
Jolting Merfolk

Jolting Merfolk

Creature — Merfolk (2/2)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.

0.6 /10
$0.16
Kami of False Hope

Kami of False Hope

Creature — Spirit (1/1)

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

8.3 /10
$0.90
Kinjallis Caller

Kinjalli's Caller

Creature — Human Cleric (0/3)

Dinosaur spells you cast cost less to cast.

8.5 /10
$0.22
Kitesail Apprentice

Kitesail Apprentice

Creature — Kor Soldier (1/1)

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

2.8 /10
$0.11
Kitesail Scout

Kitesail Scout

Creature — Kor Scout (1/1)

Flying

3.3 /10
$0.05
Kjeldoran Warrior

Kjeldoran Warrior

Creature — Human Warrior (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3 /10
$0.15
Kor Duelist

Kor Duelist

Creature — Kor Soldier (1/1)

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

4.2 /10
$0.09
Land Tax

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

9.8 /10
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Lantern Kami

Lantern Kami

Creature — Spirit (1/1)

Flying

3.4 /10
$0.13
Leonin Elder

Leonin Elder

Creature — Cat Cleric (1/1)

Whenever an artifact enters the battlefield, you may gain 1 life.

6.7 /10
$0.25
Lily Bowen Raging Grandma

Lily Bowen, Raging Grandma

Legendary Creature — Mutant Warrior (0/0)

Vigilance
Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.

5.6 /10
$0.32
Lionheart Maverick

Lionheart Maverick

Creature — Human Knight (1/1)

Vigilance
: Lionheart Maverick gets +1/+2 until end of turn.

0.9 /10
$0.10
Little Girl

Little Girl

Creature — Human Child (1/1)

10 /10
$0.25
Llanowar Augur

Llanowar Augur

Creature — Elf Shaman (0/3)

Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.

2.7 /10
$0.23
Loyal Pegasus

Loyal Pegasus

Creature — Pegasus (2/1)

Flying
Loyal Pegasus can't attack or block alone.

3.4 /10
$0.04
Loyal Sentry

Loyal Sentry

Creature — Human Soldier (1/1)

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

4 /10
$0.98
Maelstrom Djinn

Maelstrom Djinn

Creature — Djinn (5/6)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

1.9 /10
$0.34
Mardu Hateblade

Mardu Hateblade

Creature — Human Warrior (1/1)

: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

1.9 /10
$0.04
Mtenda Herder

Mtenda Herder

Creature — Human Scout (1/1)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.7 /10
$0.09
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