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Cards similar to Trade Routes (400)

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Improbable Alliance

Improbable Alliance

Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
: Draw a card, then discard a card.

7.1 /10
$0.05
Kasminas Transmutation

Kasmina's Transmutation

Enchantment — Aura

Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.

8.2 /10
$0.03
Lifetap

Lifetap

Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

3.4 /10
~$32
Merrow Commerce

Merrow Commerce

Tribal Enchantment — Merfolk

At the beginning of your end step, untap all Merfolk you control.

8.1 /10
~$14
Mirror Mockery

Mirror Mockery

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.

6.6 /10
$0.50
Mystic Subdual

Mystic Subdual

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

6.4 /10
$0.07
Ordeal of Thassa

Ordeal of Thassa

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.
When you sacrifice Ordeal of Thassa, draw two cards.

5.4 /10
$0.10
Pendrell Flux

Pendrell Flux

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

1.9 /10
$0.14
Phantasmal Terrain

Phantasmal Terrain

Enchantment — Aura

Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.

2.4 /10
$0.11
Power Artifact

Power Artifact

Enchantment — Aura

Enchant artifact
Enchanted artifact's activated abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.

7.1 /10
~$206
Psychic Surgery

Psychic Surgery

Enchantment

Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

6 /10
$0.36
Seal of Removal

Seal of Removal

Enchantment

Sacrifice Seal of Removal: Return target creature to its owner's hand.

8.1 /10
$0.04
Shameless Charlatan

Shameless Charlatan

Legendary Enchantment — Background

Commander creatures you own have ": This creature becomes a copy of another target creature."

5 /10
$0.07
Shigeki Jukai Visionary

Shigeki, Jukai Visionary

Legendary Enchantment Creature — Snake Druid (1/3)

, , Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — , Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.

9.3 /10
$0.52
Soar

Soar

Enchantment — Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.

0.3 /10
$0.10
Song of Stupefaction

Song of Stupefaction

Enchantment — Aura

Enchant creature or Vehicle
When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

2 /10
$0.02
Sorry

Sorry

Enchantment

Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell.
Whenever a player says "sorry" at any other time, Sorry deals 2 damage to that player.

10 /10
$0.25
Spectral Cloak

Spectral Cloak

Enchantment — Aura

Enchant creature
Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

0.7 /10
$3.92
Standstill

Standstill

Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

6.2 /10
$4.52
Stasis Field

Stasis Field

Enchantment — Aura

Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

6.2 /10
$0.06
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