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Cards similar to Trained Condor (400)

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Rootwater Thief

Rootwater Thief

Creature — Merfolk Rogue (1/2)

: Rootwater Thief gains flying until end of turn.
Whenever Rootwater Thief deals combat damage to a player, you may pay . If you do, search that player's library for a card and exile it, then the player shuffles.

5 /10
$2.95
Sarcomite Myr

Sarcomite Myr

Artifact Creature — Phyrexian Myr (2/1)

: Sarcomite Myr gains flying until end of turn.
, Sacrifice Sarcomite Myr: Draw a card.

5.5 /10
$0.37
Scornful AetherLich

Scornful Aether-Lich

Artifact Creature — Zombie Wizard (2/4)

: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

0.1 /10
$0.20
Senate Courier

Senate Courier

Creature — Bird (1/4)

Flying
: Senate Courier gains vigilance until end of turn.

1 /10
$0.02
Shifty Doppelganger

Shifty Doppelganger

Creature — Shapeshifter (1/1)

, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

1.9 /10
$0.44
Silvergill Douser

Silvergill Douser

Creature — Merfolk Wizard (1/1)

: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

3.6 /10
$0.18
Slickshot Lockpicker

Slickshot Lockpicker

Creature — Human Rogue (2/3)

When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4 /10
$0.12
Snapcaster Mage

Snapcaster Mage

Creature — Human Wizard (2/1)

Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

9.4 /10
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Sprite Noble

Sprite Noble

Creature — Faerie Noble (2/2)

Flying
Other creatures you control with flying get +0/+1.
: Other creatures you control with flying get +1/+0 until end of turn.

6.6 /10
$0.75
Thalakos Drifters

Thalakos Drifters

Creature — Thalakos (3/3)

Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

0.4 /10
$0.34
Thassa God of the Sea

Thassa, God of the Sea

Legendary Enchantment Creature — God (5/5)

Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.

9.4 /10
$2.19
The Flood of Mars

The Flood of Mars

Creature — Alien Zombie Horror (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.

6 /10
$0.49
Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

4.2 /10
$0.16
Vectis Silencers

Vectis Silencers

Artifact Creature — Human Rogue (1/2)

: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

0.2 /10
$0.02
Vedalken Humiliator

Vedalken Humiliator

Creature — Vedalken Wizard (3/4)

Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.

7.9 /10
$0.10
Voyager Drake

Voyager Drake

Creature — Drake (3/3)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

1.2 /10
$0.11
Walking Sponge

Walking Sponge

Creature — Sponge (1/1)

: Target creature loses your choice of flying, first strike, or trample until end of turn.

1.5 /10
$0.17
Waterkin Shaman

Waterkin Shaman

Creature — Elemental Shaman (2/1)

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.

0.4 /10
$0.07
Waterwind Scout

Waterwind Scout

Creature — Merfolk Scout (2/2)

Flying
When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

3.7 /10
$0.02
Whiptongue Frog

Whiptongue Frog

Creature — Frog (1/3)

: Whiptongue Frog gains flying until end of turn.

5.2 /10
$0.27
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