Artifact Creature — Elk (2/2)
, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Artifact Creature — Golem (2/1)
When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Artifact Creature — Construct (1/5)
Draft Canal Dredger face up.
Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.
: Put target card from your graveyard on the bottom of your library.
Artifact Creature — Insect (1/1)
Flying
Feeder Mandibles — When Canoptek Scarab Swarm enters the battlefield, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.
Artifact Creature — Insect (4/3)
Vigilance
Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Gnome (2/1)
When Cartographer's Companion enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Artifact Creature — Scarecrow (3/3)
Chainbreaker enters the battlefield with two -1/-1 counters on it.
, : Remove a -1/-1 counter from target creature.
Artifact Creature — Construct (2/3)
Other artifact creatures you control get +1/+1.
Artifact Creature — Cat (3/2)
When Chrome Cat enters the battlefield, scry 1.
Artifact Creature — Horse (2/2)
Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.
Artifact Creature — Insect (2/3)
When Circuit Mender enters the battlefield, you gain 2 life.
When Circuit Mender leaves the battlefield, draw a card.
Artifact Creature — Construct (2/2)
Clay Champion enters the battlefield with three +1/+1 counters on it for each spent to cast it.
When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them.
Artifact Creature — Golem (4/4)
, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Berserk — When Clay Golem becomes monstrous, destroy target permanent.
Artifact Creature — Bird (1/1)
Flying
, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.
Artifact Creature — Fox (3/2)
When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card.
Artifact Creature — Gnome (2/2)
, : Regenerate target artifact creature.
Artifact Creature — Gnome (2/3)
Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
Artifact Creature — Wall (1/3)
Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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