Artifact Creature — Scarecrow (1/4)
Whenever Scaretiller becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Artifact Creature — Scarecrow (2/3)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Artifact Creature — Construct (3/2)
Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
Artifact Creature — Scarecrow (3/2)
: Scrapbasket becomes all colors until end of turn.
Artifact Creature — Soldier (3/1)
When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Dog (2/1)
When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Phyrexian Horror (2/2)
When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Construct (0/0)
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Scarecrow (2/2)
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
Artifact Creature — Construct (4/1)
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
Artifact Creature — Drone (1/1)
Flying
When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token.
Artifact Creature — Construct (2/2)
: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.
Artifact Creature — Construct (0/3)
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
Artifact Creature — Golem (1/3)
Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Artifact Creature — Myr (2/2)
Flash
You may cast artifact spells as though they had flash.
Artifact Creature — Scarecrow (0/3)
Defender
: Add one mana of any color. Activate only once each turn.
Artifact Creature — Scarecrow (2/4)
Vigilance
: Add one mana of any color.
Artifact Creature — Mercenary (1/2)
When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
Artifact Creature — Ape (2/1)
When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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