Legendary Creature — Beholder (5/5)
Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
Creature — Raccoon Rogue (5/5)
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile Masked Bandits from your hand: Target land gains ": Add , , or " until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
Legendary Creature — Human Monk (3/2)
First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
Legendary Creature — Dinosaur (4/4)
Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature — Elf Druid Rogue (5/3)
When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.
, Exile Rakish Revelers from your hand: Target land gains ": Add , , or " until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
Legendary Creature — Avatar Horror (7/6)
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
Creature — Cat Citizen (4/4)
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
, Exile Spara's Adjudicators from your hand: Target land gains ": Add , , or " until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
Legendary Creature — Giant (7/7)
Ward
Other creatures you control have ward .
Whenever Storvald enters the battlefield or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
Legendary Creature — Frog Horror Mount (6/5)
Trample, haste
Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.
Saddle 1
Legendary Creature — God (5/5)
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Legendary Creature — Elf Scout (3/2)
Lifelink
When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
Creature — Dog (6/6)
Underworld Cerberus can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.
Legendary Creature — Giant Scout (6/5)
Reach
When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
Legendary Creature — Cyclops Homunculus (6/5)
Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature.
: Put Borborygmos and Fblthp into its owner's library third from the top.
Legendary Creature — Beast Elemental Dinosaur (6/6)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Legendary Creature — Bat God // Land (4/4)
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of the Dead
(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Creature — Angel (4/6)
Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Creature — Angel Warrior (5/5)
Flying, lifelink
When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Demon (4/5)
Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Elf Assassin (3/4)
Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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