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Cards similar to Trenching Steed (400)

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Loyal Unicorn

Loyal Unicorn

Creature — Unicorn (3/4)

Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

8 /10
$0.20
Majestic Heliopterus

Majestic Heliopterus

Creature — Dinosaur (2/2)

Flying
Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

7.5 /10
$0.13
Makindi Patrol

Makindi Patrol

Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

4.8 /10
$0.02
Malamet War Scribe

Malamet War Scribe

Creature — Cat Warrior (4/3)

When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn.

3.1 /10
$0.01
Midvast Protector

Midvast Protector

Creature — Human Wizard (2/3)

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

0.5 /10
$0.06
Mirror Entity

Mirror Entity

Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

9.8 /10
$0.80
Odric Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature — Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

9.6 /10
$0.33
Ojutai Exemplars

Ojutai Exemplars

Creature — Human Monk (4/4)

Whenever you cast a noncreature spell, choose one —
• Tap target creature.
• Ojutai Exemplars gains first strike and lifelink until end of turn.
• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.

6.2 /10
$0.70
Overseer of Vault 76

Overseer of Vault 76

Legendary Creature — Human Advisor (3/3)

First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.

5.2 /10
$0.15
Paladin Danse Steel Maverick

Paladin Danse, Steel Maverick

Legendary Artifact Creature — Synth Knight (3/3)

Vigilance, lifelink
Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.

5.8 /10
$0.34
Paragon of New Dawns

Paragon of New Dawns

Creature — Human Soldier (2/2)

Other white creatures you control get +1/+1.
, : Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)

4.8 /10
$0.15
Pegasus Courser

Pegasus Courser

Creature — Pegasus (1/3)

Flying
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

3.4 /10
$0.03
Perimeter Sergeant

Perimeter Sergeant

Creature — Human Soldier (3/2)

Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.

2.7 /10
$0.02
Phyrexian Pegasus

Phyrexian Pegasus

Creature — Phyrexian Pegasus (2/2)

Flying
Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.

3.5 /10
$0.14
Pianna Nomad Captain

Pianna, Nomad Captain

Legendary Creature — Human Nomad (2/2)

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.

3.8 /10
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Rappelling Scouts

Rappelling Scouts

Creature — Human Rebel Scout (1/4)

Flying
: Rappelling Scouts gains protection from the color of your choice until end of turn.

2.6 /10
$0.41
Rasaad yn Bashir

Rasaad yn Bashir

Legendary Creature — Human Monk (0/3)

Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background (You can have a Background as a second commander.)

7.2 /10
$0.05
Regal Sliver

Regal Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

6.9 /10
$0.44
Resilient Wanderer

Resilient Wanderer

Creature — Human Nomad (2/3)

First strike
Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.

0.4 /10
$0.19
Ritual Guardian

Ritual Guardian

Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

2.2 /10
$0.02
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