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Cards similar to Trigon of Corruption (400)

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Etched Oracle

Etched Oracle

Artifact Creature — Wizard (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.

5.5 /10
$0.12
Green Mana Battery

Green Mana Battery

Artifact

, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.

1.8 /10
$2.47
Kyren Toy

Kyren Toy

Artifact

, : Put a charge counter on Kyren Toy.
, Remove X charge counters from Kyren Toy: Add an amount of equal to X plus one.

2.9 /10
$0.67
Lost Jitte

Lost Jitte

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip

4.4 /10
$8.12
Red Mana Battery

Red Mana Battery

Artifact

, : Put a charge counter on Red Mana Battery.
, Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way.

1.9 /10
$2.93
Thopter Squadron

Thopter Squadron

Artifact Creature — Thopter (0/0)

Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.

5 /10
$0.59
Weapon Rack

Weapon Rack

Artifact

Weapon Rack enters the battlefield with three +1/+1 counters on it.
: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.

3.9 /10
$0.04
White Mana Battery

White Mana Battery

Artifact

, : Put a charge counter on White Mana Battery.
, Remove any number of charge counters from White Mana Battery: Add , then add an additional for each charge counter removed this way.

1.7 /10
$4.25
Arcbound Crusher

Arcbound Crusher

Artifact Creature — Juggernaut (0/0)

Trample
Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

8 /10
$2.06
Arcbound Hybrid

Arcbound Hybrid

Artifact Creature — Beast (0/0)

Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6 /10
$0.14
Clockwork Condor

Clockwork Condor

Artifact Creature — Bird (0/0)

Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

1.5 /10
$0.09
Clockwork Hydra

Clockwork Hydra

Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.
: Put a +1/+1 counter on Clockwork Hydra.

4.9 /10
$0.07
Clockwork Steed

Clockwork Steed

Artifact Creature — Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.

2.6 /10
$0.16
Contagion Clasp

Contagion Clasp

Artifact

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.6 /10
$0.45
Darksteel Reactor

Darksteel Reactor

Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

7.4 /10
~$21
Dramatists Puppet

Dramatist's Puppet

Artifact Creature — Construct (2/4)

When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

4.4 /10
$0.02
Jeweled Amulet

Jeweled Amulet

Artifact

, : Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on Jeweled Amulet.
, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type.

8.3 /10
--
Junk Golem

Junk Golem

Artifact Creature — Golem (0/0)

Junk Golem enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it.
, Discard a card: Put a +1/+1 counter on Junk Golem.

0.8 /10
$0.29
Ring of Three Wishes

Ring of Three Wishes

Artifact

Ring of Three Wishes enters the battlefield with three wish counters on it.
, , Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.

6.8 /10
$2.67
Rusting Golem

Rusting Golem

Artifact Creature — Golem (0/0)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.

0.4 /10
$0.11
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