Artifact
When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target.
, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.
Artifact
Firemind Vessel enters the battlefield tapped.
: Add two mana of different colors.
Artifact Creature — Golem (4/3)
Forgotten Sentinel enters the battlefield tapped.
Artifact Creature — Golem // Land (4/4)
Defender
: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.
Gold-Forge Garrison
(Transforms from Golden Guardian.)
: Add two mana of any one color.
, : Create a 4/4 colorless Golem artifact creature token.
Artifact
, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.
Artifact — Equipment
Flash
As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.
Equipped creature gets +1/+1.
Equip
Artifact Creature — Scarecrow (4/4)
Grim Poppet enters the battlefield with three -1/-1 counters on it.
Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
Legendary Artifact
As Hall of Triumph enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.
Legendary Artifact
, : Exile target creature you control.
, : Exile target creature you don't control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Artifact
As Herald's Horn enters the battlefield, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
As Heraldic Banner enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.
: Add .
Legendary Artifact
When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
, : Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Artifact // Artifact — Equipment
Flash
When Idol of the Deep King enters the battlefield, it deals 2 damage to any target.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Sovereign's Macuahuitl
When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Flash
As Instruments of War enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Artifact
: Add . When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
Artifact
Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
, , Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
Artifact
, : Put a charge counter on Kyren Toy.
, Remove X charge counters from Kyren Toy: Add an amount of equal to X plus one.
Artifact
, : Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep.
Artifact Creature — Scarecrow (2/2)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
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