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Cards similar to Tunnel (400)

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Academic Dispute

Academic Dispute

Instant

Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.5 /10
$0.04
Artifact Blast

Artifact Blast

Instant

Counter target artifact spell.

4.1 /10
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Balduvian Rage

Balduvian Rage

Instant

Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

7.4 /10
$0.09
Barge In

Barge In

Instant

Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.

6.2 /10
$0.06
Blazing Salvo

Blazing Salvo

Instant

Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.

4.3 /10
$0.15
Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.

5.3 /10
$0.03
Brute Force

Brute Force

Instant

Target creature gets +3/+3 until end of turn.

8.4 /10
$0.18
Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

7.1 /10
$0.06
Bull Rush

Bull Rush

Instant

Target creature gets +2/+0 until end of turn.

2 /10
$0.04
Burst Lightning

Burst Lightning

Instant

Kicker (You may pay an additional as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.

5.4 /10
$0.20
Chandras Defeat

Chandra's Defeat

Instant

Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.

3.1 /10
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Chaoslace

Chaoslace

Instant

Target spell or permanent becomes red. (Its mana symbols remain unchanged.)

0.5 /10
--
Collateral Damage

Collateral Damage

Instant

As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target.

4.8 /10
$0.03
Coming In Hot

Coming In Hot

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.8 /10
$0.02
Coordinated Assault

Coordinated Assault

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

3.5 /10
$0.07
Crimson Wisps

Crimson Wisps

Instant

Target creature becomes red and gains haste until end of turn.
Draw a card.

9.1 /10
$6.80
Crowds Favor

Crowd's Favor

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

3.8 /10
$0.06
Daring Escape

Daring Escape

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

4.4 /10
$0.03
Death Spark

Death Spark

Instant

Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay . If you do, return Death Spark to your hand.

2.9 /10
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Dual Shot

Dual Shot

Instant

Dual Shot deals 1 damage to each of up to two target creatures.

6.8 /10
$0.06
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