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Cards similar to Turn the Tables (400)

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Cryptic Command

Cryptic Command

Instant

Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.

9.4 /10
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Cunning Strike

Cunning Strike

Instant

Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker.
Draw a card.

2.7 /10
$0.03
Dance with Devils

Dance with Devils

Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

6.3 /10
$0.07
Dazzling Beauty

Dazzling Beauty

Instant

Cast this spell only during the declare blockers step.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card at the beginning of the next turn's upkeep.

0.9 /10
$0.12
Dead  Gone

Dead // Gone

Instant // Instant

Dead deals 2 damage to target creature.

Gone

Return target creature you don't control to its owner's hand.

4.6 /10
$0.45
Dead Before Sunrise

Dead Before Sunrise

Instant

Until end of turn, outlaw creatures you control get +1/+0 and gain ": This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

3.2 /10
$0.21
Deadly Riposte

Deadly Riposte

Instant

Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.

3.6 /10
$0.03
Deem Worthy

Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

4.3 /10
$0.07
Defend the Hearth

Defend the Hearth

Instant

Prevent all combat damage that would be dealt to players this turn.

4.9 /10
$0.04
Desertion

Desertion

Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

7.9 /10
$2.17
Destined  Lead

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

Lead

Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.

4.8 /10
$0.07
Devouring Light

Devouring Light

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Exile target attacking or blocking creature.

7.1 /10
$0.15
Divine Smite

Divine Smite

Instant

Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)

4.1 /10
$0.05
Domineering Will

Domineering Will

Instant

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

7.7 /10
$0.61
Earth Tremor

Earth Tremor

Instant

Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.

4.7 /10
$0.04
Eightfold Maze

Eightfold Maze

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.

0.3 /10
~$24
Electrify

Electrify

Instant

Electrify deals 4 damage to target creature.

2.4 /10
$0.03
Ephemeral Shields

Ephemeral Shields

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.8 /10
$0.10
Equal Treatment

Equal Treatment

Instant

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.

2.9 /10
$0.25
Errand of Duty

Errand of Duty

Instant

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.3 /10
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