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Cards similar to Turntimber Grove (400)

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Izzet Boilerworks

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.26
Karoo

Karoo

Land

Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .

8 /10
$0.70
Orzhov Basilica

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.19
Raging Ravine

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.
: Add or .
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

8.9 /10
$0.90
Rakdos Carnarium

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.25
Restless Anchorage

Restless Anchorage

Land

Restless Anchorage enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever Restless Anchorage attacks, create a Map token.

7.1 /10
$1.32
Restless Fortress

Restless Fortress

Land

Restless Fortress enters the battlefield tapped.
: Add or .
: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

8.1 /10
$0.28
Restless Prairie

Restless Prairie

Land

Restless Prairie enters the battlefield tapped.
: Add or .
: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

7.2 /10
$0.22
Restless Spire

Restless Spire

Land

Restless Spire enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.
Whenever Restless Spire attacks, scry 1.

7.8 /10
$0.22
Restless Vents

Restless Vents

Land

Restless Vents enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

7.2 /10
$0.23
Selesnya Sanctuary

Selesnya Sanctuary

Land

Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.16
Simic Growth Chamber

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.27
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$0.28
Akoum Refuge

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .

9.1 /10
$0.23
Archway Commons

Archway Commons

Land

Archway Commons enters the battlefield tapped.
When Archway Commons enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.

7.4 /10
$0.03
Bloodfell Caves

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.09
Blossoming Sands

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.10
Cactus Preserve

Cactus Preserve

Land — Desert

Cactus Preserve enters the battlefield tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

5.7 /10
$0.57
Castle Embereth

Castle Embereth

Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.
: Add .
, : Creatures you control get +1/+0 until end of turn.

9.7 /10
$0.21
Cave of the Frost Dragon

Cave of the Frost Dragon

Land

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

8.2 /10
$0.28
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