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Cards similar to Twigwalker (400)

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Greenhilt Trainee

Greenhilt Trainee

Creature — Elf Warrior (2/3)

: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

0.5 /10
$0.10
Gruul Beastmaster

Gruul Beastmaster

Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

2.9 /10
$0.05
Halsin Emerald Archdruid

Halsin, Emerald Archdruid

Legendary Creature — Elf Druid (2/4)

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.)

6.1 /10
$0.11
Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.7 /10
$0.03
Herbology Instructor  Malady Invoker

Herbology Instructor // Malady Invoker

Creature — Treefolk Druid // Creature — Phyrexian Treefolk (1/3)

When Herbology Instructor enters the battlefield, you gain 3 life.
: Transform Herbology Instructor. Activate only as a sorcery. ( can be paid with either or 2 life.)

Malady Invoker

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

2.9 /10
$0.07
Hexbane Tortoise

Hexbane Tortoise

Creature — Turtle (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3.4 /10
$0.03
HighRise Sawjack

High-Rise Sawjack

Creature — Elf Citizen (2/3)

Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

3.4 /10
$0.01
Inspiring Bard

Inspiring Bard

Creature — Elf Bard (3/3)

When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.

2.9 /10
$0.02
Intrepid Provisioner

Intrepid Provisioner

Creature — Human Scout (3/3)

Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

0.6 /10
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Isao Enlightened Bushi

Isao, Enlightened Bushi

Legendary Creature — Human Samurai (2/1)

This spell can't be countered.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
: Regenerate target Samurai.

3.7 /10
$0.94
Ivy Dancer

Ivy Dancer

Creature — Dryad Shaman (1/2)

: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

2.1 /10
$0.23
Ivy Seer

Ivy Seer

Creature — Elf Wizard (1/1)

, : Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

0.2 /10
$0.11
Jade Seedstones  Jadeheart Attendant

Jade Seedstones // Jadeheart Attendant

Artifact // Artifact Creature — Golem (0/0)

When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.
Craft with creature (, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Jadeheart Attendant

When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.

2.8 /10
$0.02
Jadecraft Artisan

Jadecraft Artisan

Creature — Merfolk Shaman (3/3)

When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn.

1.5 /10
$0.02
Jamie McCrimmon

Jamie McCrimmon

Legendary Creature — Human Warrior (2/2)

Trample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)

4.9 /10
$0.08
Jolraels Centaur

Jolrael's Centaur

Creature — Centaur Archer (2/2)

Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.9 /10
$0.11
Joraga Bard

Joraga Bard

Creature — Elf Rogue Bard Ally (1/4)

Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.

3 /10
$0.07
Kithkin Daggerdare

Kithkin Daggerdare

Creature — Kithkin Soldier (1/1)

, : Target attacking creature gets +2/+2 until end of turn.

1.1 /10
$0.11
Kodama of the South Tree

Kodama of the South Tree

Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

4.7 /10
$0.91
Krosan Constrictor

Krosan Constrictor

Creature — Snake (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.

0.7 /10
$0.14
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