Instant
Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Instant
Return up to two target nonland permanents to their owners' hands.
Instant
Return all artifacts to their owners' hands.
Cycling (, Discard this card: Draw a card.)
Instant
Return target permanent to its owner's hand.
Cycling (, Discard this card: Draw a card.)
Instant
Return target permanent to its owner's hand.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Wave, return two target permanents to their owners' hands.
Instant
The owner of target nonland permanent puts it on the top or bottom of their library.
Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Instant
Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine (Choose both if you pay the entwine cost.)
Instant — Arcane
Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
Instant // Land
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Silundi Isle
Silundi Isle enters the battlefield tapped.
: Add .
Instant
The owner of target spell or nonland permanent puts it on the top or bottom of their library.
Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
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