Sorcery
You draw X cards and you lose X life, where X is the number of creatures you control.
Sorcery
Create two 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target player draws X cards and loses X life, where X is the number of artifacts you control.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the mana value of the sacrificed permanent.
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Sorcery
Choose one —
• Exile each creature with power greater than the number of cards in your hand.
• Exile each creature with power less than the number of cards in your hand.
Sorcery
Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.
Sorcery
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Sorcery
Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
Sorcery
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Sorcery
Choose one —
• All creatures get -2/-2 until end of turn.
• Remove two loyalty counters from each planeswalker.
Sorcery
Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.
Sorcery
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled.
Sorcery
Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine (Choose both if you pay the entwine cost.)
Sorcery
Target opponent loses 3 life and puts a card from their hand on top of their library.
Sorcery
Destroy target land.
Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
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