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Cards similar to Unnerve (400)

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Malicious Malfunction

Malicious Malfunction

Sorcery

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

3.7 /10
$0.03
Mandate of Abaddon

Mandate of Abaddon

Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

8.7 /10
$0.99
Masterminds Acquisition

Mastermind's Acquisition

Sorcery

Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.

8 /10
$1.78
Maw of the Mire

Maw of the Mire

Sorcery

Destroy target land. You gain 4 life.

1.9 /10
$0.06
Midnight Recovery

Midnight Recovery

Sorcery

Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

4.2 /10
$0.05
Morsel Theft

Morsel Theft

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.

2.3 /10
$0.18
Mutilate

Mutilate

Sorcery

All creatures get -1/-1 until end of turn for each Swamp you control.

9.5 /10
$0.91
Natures Ruin

Nature's Ruin

Sorcery

Destroy all green creatures.

1.9 /10
$0.66
Necrotic Fumes

Necrotic Fumes

Sorcery — Lesson

As an additional cost to cast this spell, exile a creature you control.
Exile target creature or planeswalker.

2.9 /10
$0.03
New Blood

New Blood

Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

8.5 /10
$1.59
Night Terrors

Night Terrors

Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

1.6 /10
$0.14
No One Left Behind

No One Left Behind

Sorcery

This spell costs less to cast if it targets a creature card with mana value 3 or less.
Return target creature card from your graveyard to the battlefield.

6.2 /10
$0.03
Olivias Wrath

Olivia's Wrath

Sorcery

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

9 /10
$0.22
Outbreak

Outbreak

Sorcery

You may discard a Swamp card rather than pay this spell's mana cost.
Choose a creature type. All creatures of that type get -1/-1 until end of turn.

0.7 /10
$0.20
Path of Peril

Path of Peril

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy all creatures [with mana value 2 or less].

5.5 /10
$5.77
Perish

Perish

Sorcery

Destroy all green creatures. They can't be regenerated.

3.1 /10
$0.47
Planar Despair

Planar Despair

Sorcery

Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.

1.4 /10
$0.25
Profane Prayers

Profane Prayers

Sorcery

Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.

3.5 /10
$0.19
Psychotic Episode

Psychotic Episode

Sorcery

Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6 /10
$0.13
Rain of Tears

Rain of Tears

Sorcery

Destroy target land.

3.1 /10
$0.30
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