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Cards similar to Unsummon (400)

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Three Steps Ahead

Three Steps Ahead

Instant

Spree (Choose one or more additional costs.)
+ — Counter target spell.
+ — Create a token that's a copy of target artifact or creature you control.
+ — Draw two cards, then discard a card.

4.9 /10
$3.25
Time Lord Regeneration

Time Lord Regeneration

Instant

Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."

5.5 /10
$0.05
Timely Interference

Timely Interference

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.
Draw a card.

3.8 /10
$0.09
Trickery Charm

Trickery Charm

Instant

Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.

7.1 /10
$0.25
Twiddle

Twiddle

Instant

You may tap or untap target artifact, creature, or land.

7.7 /10
$0.27
Twisted Image

Twisted Image

Instant

Switch target creature's power and toughness until end of turn.
Draw a card.

7.6 /10
$0.22
Vault Skyward

Vault Skyward

Instant

Target creature gains flying until end of turn. Untap it.

4 /10
$0.09
Venarian Glimmer

Venarian Glimmer

Instant

Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.

0.3 /10
$0.14
Vision Charm

Vision Charm

Instant

Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

3.5 /10
$0.87
You See a Guard Approach

You See a Guard Approach

Instant

Choose one —
• Distract the Guard — Tap target creature.
• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

7.5 /10
$0.10
Abjure

Abjure

Instant

As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.

8.1 /10
$1.03
Alley Evasion

Alley Evasion

Instant

Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.

4 /10
$0.03
Ancestral Recall

Ancestral Recall

Instant

Target player draws three cards.

10 /10
--
Annul

Annul

Instant

Counter target artifact or enchantment spell.

7.8 /10
$0.16
Blue Elemental Blast

Blue Elemental Blast

Instant

Choose one —
• Counter target red spell.
• Destroy target red permanent.

7 /10
$0.77
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
$1.22
Ceremonious Rejection

Ceremonious Rejection

Instant

Counter target colorless spell.

2.8 /10
$0.07
Cryptic Command

Cryptic Command

Instant

Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.

9.4 /10
--
Decoy Gambit

Decoy Gambit

Instant

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.

6.3 /10
$0.12
Dispel

Dispel

Instant

Counter target instant spell.

9.8 /10
$0.38
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