Creature — Human Wizard (1/1)
, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Zombie (1/1)
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
Creature — Rat Warrior (1/1)
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.
Creature — Human Rogue (1/1)
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
Creature — Zombie Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Target creature gains first strike until end of turn.
Creature — Zombie Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.
Creature — Faerie Rogue (1/1)
Flying
Nightshade Stinger can't block.
Creature — Snake (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Gorgon (3/4)
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
Creature — Phyrexian Insect (0/1)
Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Imp (1/1)
Flying
, , Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery.
Creature — Imp (0/1)
Flying
: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Insect (1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Spirit (1/1)
, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Creature — Goblin Rogue (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Creature — Vampire Rogue (1/1)
Whenever Pulse Tracker attacks, each opponent loses 1 life.
Creature — Zombie Imp (1/1)
Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
Creature — Human Rogue (1/1)
, : Exile up to three target cards from a single graveyard.
Creature — Lizard Mercenary (1/1)
Rampart Crawler can't be blocked by Walls.
Creature — Rat Rogue (1/2)
, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hat from your graveyard.
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