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Cards similar to Urgent Exorcism (400)

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Slip On the Ring

Slip On the Ring

Instant

Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.

7.8 /10
$0.08
Soothing Balm

Soothing Balm

Instant

Target player gains 5 life.

1.8 /10
$0.16
Soul Parry

Soul Parry

Instant

Prevent all damage one or two target creatures would deal this turn.

2.1 /10
$0.05
Soul Partition

Soul Partition

Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.

8.4 /10
$0.33
Souls Grace

Soul's Grace

Instant

You gain life equal to target creature's power.

4.7 /10
$0.18
Stirring Address

Stirring Address

Instant

Target creature you control gets +2/+2 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

1.6 /10
$0.05
Study Break

Study Break

Instant

Tap up to two target creatures.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

2.7 /10
$0.01
Summary Judgment

Summary Judgment

Instant

Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.

2.5 /10
$0.02
Swift Maneuver

Swift Maneuver

Instant

Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
$0.03
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

2 /10
$0.03
Temper

Temper

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.2 /10
$0.20
Test of Faith

Test of Faith

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.8 /10
$0.16
Unbounded Potential

Unbounded Potential

Instant

Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)

7.7 /10
$0.02
Unexpectedly Absent

Unexpectedly Absent

Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

7.3 /10
$0.17
Valiant Farewell

Valiant Farewell

Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.

10 /10
--
Vengeful Dreams

Vengeful Dreams

Instant

As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.

2.5 /10
$0.43
Wanderers Intervention

Wanderer's Intervention

Instant

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

4.9 /10
$0.03
Will of the AllHunter

Will of the All-Hunter

Instant

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.
Cycling (, Discard this card: Draw a card.)

2.8 /10
$0.02
You Hear Something on Watch

You Hear Something on Watch

Instant

Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature.

4.1 /10
--
Zealous Strike

Zealous Strike

Instant

Target creature gets +2/+2 and gains first strike until end of turn.

1.3 /10
$0.03
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