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Cards similar to Vacuumelt (400)

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Sanity Grinding

Sanity Grinding

Sorcery

Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.

2.9 /10
$2.96
Scalding Viper  Steam Clean

Scalding Viper // Steam Clean

Creature — Elemental Snake // Sorcery — Adventure (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Steam Clean

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.19
Scour All Possibilities

Scour All Possibilities

Sorcery

Scry 2, then draw a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.5 /10
$0.10
See Beyond

See Beyond

Sorcery

Draw two cards, then shuffle a card from your hand into your library.

6 /10
$0.17
See the Truth

See the Truth

Sorcery

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

8.5 /10
$1.53
Seize the Secrets

Seize the Secrets

Sorcery

This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.

2.1 /10
$0.07
Shape Anew

Shape Anew

Sorcery

The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

3.2 /10
$0.25
Shimmer of Possibility

Shimmer of Possibility

Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

5.2 /10
$0.06
Skyscribing

Skyscribing

Sorcery

Each player draws X cards.
Forecast — , Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)

7.4 /10
$0.50
Solve the Equation

Solve the Equation

Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

9.8 /10
$2.69
Start the TARDIS

Start the TARDIS

Sorcery

Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

4.9 /10
$0.09
Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

8.2 /10
$0.02
Teachings of the Archaics

Teachings of the Archaics

Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

3.3 /10
$0.20
Trade Secrets

Trade Secrets

Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

10 /10
$0.59
Treasure Hunt

Treasure Hunt

Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

5.2 /10
$0.12
Uncovered Clues

Uncovered Clues

Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

2.9 /10
$0.03
Unexpected Conversion

Unexpected Conversion

Sorcery

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

10 /10
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Vivisection

Vivisection

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.

4.7 /10
$0.03
Windfall

Windfall

Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

10 /10
$3.75
Winged Words

Winged Words

Sorcery

This spell costs less to cast if you control a creature with flying.
Draw two cards.

9 /10
$0.09
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