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Cards similar to Vampire Cutthroat (400)

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Boot Nipper

Boot Nipper

Creature — Beast (2/1)

Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.

3.7 /10
$0.05
Cabal Initiate

Cabal Initiate

Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

4.8 /10
$0.05
Cairn Wanderer

Cairn Wanderer

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

6.9 /10
$0.55
Cavalier of Night

Cavalier of Night

Creature — Elemental Knight (4/5)

Lifelink
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

8.5 /10
$3.79
Chancellor of the Dross

Chancellor of the Dross

Creature — Phyrexian Vampire (6/6)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
Flying, lifelink

4.8 /10
$1.96
Charity Extractor

Charity Extractor

Creature — Human Knight (1/5)

Lifelink

2.3 /10
$0.05
Charmed Stray

Charmed Stray

Creature — Cat (1/1)

Lifelink
When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray.

3.9 /10
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Child of Night

Child of Night

Creature — Vampire (2/1)

Lifelink

5.6 /10
$0.03
Consuming Aetherborn

Consuming Aetherborn

Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink

3.1 /10
$0.02
Court Cleric

Court Cleric

Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

1.4 /10
$0.15
Crossway Troublemakers

Crossway Troublemakers

Creature — Vampire (5/5)

Attacking Vampires you control have deathtouch and lifelink.
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

8.9 /10
$0.13
Curse of Leeches  Leeching Lurker

Curse of Leeches // Leeching Lurker

Enchantment — Aura Curse // Creature — Leech Horror (0/0)

Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Leeching Lurker

Lifelink
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.6 /10
$0.26
Daggerdrome Imp

Daggerdrome Imp

Creature — Imp (1/1)

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4.7 /10
$0.04
DeepCavern Bat

Deep-Cavern Bat

Creature — Bat (1/1)

Flying, lifelink
When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

4.7 /10
$0.40
Desperate Bloodseeker

Desperate Bloodseeker

Creature — Vampire (2/2)

Lifelink
When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.)

1.1 /10
$0.08
Desperate Farmer  Depraved Harvester

Desperate Farmer // Depraved Harvester

Creature — Human Peasant // Creature — Human Knight (2/2)

Lifelink
When another creature you control dies, transform Desperate Farmer.

Depraved Harvester

Lifelink

3.9 /10
$0.03
Duskfang Mentor

Duskfang Mentor

Creature — Human Cleric (1/3)

When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with lifelink.

6.7 /10
$0.09
Echo of Dusk

Echo of Dusk

Creature — Vampire Spirit (2/2)

Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.

3.9 /10
$0.01
Eradicator Valkyrie

Eradicator Valkyrie

Creature — Angel Berserker (4/3)

Flying, lifelink, hexproof from planeswalkers
Boast — , Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)

8 /10
$1.79
Escaped Null

Escaped Null

Creature — Zombie Berserker (1/2)

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

2 /10
$0.15
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