← Edit search Random card

Cards similar to Vampire Nocturnus (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
Thornmantle Striker

Thornmantle Striker

Creature — Elf Rogue (4/3)

When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

3.7 /10
$0.10
Thraben Foulbloods

Thraben Foulbloods

Creature — Zombie Dog (3/2)

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

1.5 /10
$0.02
Throatseeker

Throatseeker

Creature — Vampire Ninja (3/2)

Unblocked attacking Ninjas you control have lifelink.

6.7 /10
$0.18
Time Reaper

Time Reaper

Creature — Alien Horror (4/4)

Flying, haste
Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.

3 /10
$0.21
Timmerian Fiends

Timmerian Fiends

Creature — Horror (1/1)

Remove Timmerian Fiends from your deck before playing if you're not playing for ante.
, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.

10 /10
$0.59
Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

0.1 /10
$0.13
Triarch Stalker

Triarch Stalker

Artifact Creature — Necron (4/5)

Targeting Relay — At the beginning of combat on your turn, choose an opponent.
Creatures attacking the last chosen player have menace.

6.2 /10
$0.09
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3.1 /10
$0.04
Uchuulon

Uchuulon

Creature — Crab Ooze Horror (0/4)

Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.

8.6 /10
$0.30
Undercity Informer

Undercity Informer

Creature — Human Rogue (2/3)

, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.4 /10
$0.19
Unshakable Tail

Unshakable Tail

Creature — Zombie Detective (3/2)

When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

6.3 /10
$0.13
Urborg Panther

Urborg Panther

Creature — Nightstalker Cat (2/2)

, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.

1 /10
$0.13
Urborg Scavengers

Urborg Scavengers

Creature — Spirit (2/2)

Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.
Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.6 /10
--
Urborg Shambler

Urborg Shambler

Creature — Horror (4/3)

Other black creatures get -1/-1.

0.4 /10
$0.14
Varragoth Bloodsky Sire

Varragoth, Bloodsky Sire

Legendary Creature — Demon Rogue (2/3)

Deathtouch
Boast — : Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

9.6 /10
$4.99
Vengeful Rebel

Vengeful Rebel

Creature — Aetherborn Warrior (3/2)

Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

1.6 /10
--
Villainous Ogre

Villainous Ogre

Creature — Ogre Warrior (3/2)

Villainous Ogre can't block.
As long as you control a Demon, Villainous Ogre has ": Regenerate Villainous Ogre."

0.4 /10
$0.17
Virtus the Veiled

Virtus the Veiled

Legendary Creature — Azra Assassin (1/1)

Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.

7.6 /10
$6.07
Viscid Lemures

Viscid Lemures

Creature — Spirit (4/3)

: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

0.4 /10
$0.05
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.